Chapter 275 Blood and Flesh Curse
Chapter 275 Blood and Flesh Curse
The flesh and blood of mortals are so fragile.
Legend has it that the Curse of Flesh was designed to corrupt the immortal Titan creations.
The ancient gods, like a virus, rigorously carried out the Void Lords' mission of destroying the world.
By eroding the original earth spirits and mechanical lifeforms forged from steel and stone, their rigid appearances were transformed into soft skin, and their painless limbs into a tough, calcified organic framework.
Finally, they transformed their endless power source, corrupting the cold core into a powerful blood pump... a beating heart.
This process lasted for tens of thousands of years... or even longer.
The vibrant life forms that evolved throughout this process lost some of their innate powerful abilities, but gained an indomitable will that even the Titans could not fully control. Human souls possessed limitless potential, akin to star souls.
The origins of humankind are no secret in Azeroth.
The appearance of the undead is against all logic...
Eileen's bloodied and mangled back, penetrated by the cold moisture, and the biting cold combined with the jolting woke her up quickly.
I groggily opened my eyes and found myself being carried on Lorraine's back...
If the other person were a handsome, blond paladin, a real man like Marcus... Eileen might have felt a little strange. But realizing it was Lorraine, the Plaguebringer, and touching her dry, wrinkled skin, Eileen instinctively tried to pull away as if she'd been electrocuted...
Once she regained her senses, she realized that this was inappropriate and quickly asked Lord Lorraine to put her down, trying to hide her panic and embarrassment.
He lowered his head, enduring the pain... clenching his small fists tightly, his eyes lowered in a gesture of respect for Lorraine.
......
Eileen had witnessed too much killing and horror along the way. The unremarkable, even somewhat ugly, Lorraine was the epitome of death... Wherever he went, death and destruction followed.
If it were her alone, she could at most deal with one or two Syndicate bandits.
From the red house by the lake at the foot of the mountain to the foot of the mountain, they encountered at least a hundred bandits... none of them survived, all becoming undead servants... Lorraine didn't even chant a single spell.
Lorraine is also a mage, Eileen can sense that.
Judging solely by the standards for mages, Eileen's strength is not much weaker than Lorraine's, who uses conventional ice magic...
In terms of magical power, Eileen even felt that she had more magic power than Lorraine... She could also cast fireballs and ice arrows, and was more proficient in the use of arcane magic. In Dalaran, only those who were proficient in arcane magic could be called geniuses... Eileen's genius lay in her ability to skillfully combine and modify several different spells... She was able to draw inferences from one instance to another, and was especially skilled in rune inscription.
Of course, this little trick is no match for the forbidden necromancy of Lorraine...
She realized that everyone who could become a formal member of the Council of Tirisfal was incredibly powerful... possessing forbidden spells of the tenth rank or higher, even the thirteenth or fourteenth rank.
Necromancy is rare and has always been forbidden in Dalaran... It is said to be both evil and powerful.
Previously, it was all just rumors, but this time Eileen witnessed it all firsthand... While she felt fear, she couldn't help but be completely convinced...
More importantly, Lord Lorraine always seems to be trying to save himself...
Eileen was conflicted and scared.
Was choosing to follow the path of the Forsaken the right thing to do? Is it a path of corruption or a shortcut to following an immortal archmage? Or am I simply being controlled by evil magic... just like Lorraine controlling a soulless puppet?
Eileen felt uneasy and lost her balance as she pondered her thoughts.
Lorraine had just put Eileen down when she saw Eileen about to collapse again. She hurriedly caught her, then swept her up in a princess carry, ignoring Eileen's resistance and attempts to push her away, and ran off in one direction...
In the distance, the silhouette of a simple-style tower appeared... a tribal military flag hung on it, swaying in the wind.
There are two caves between Galin Highlands and Sofia Highlands... The caves are in different locations, but they both lead to Summoner's Rift.
Oh no, it's Alterac Valley...
The nobles who lived in the snow-capped city atop Alterac Mountain either died without a burial place or went into exile and became syndicate bandits.
They refused to leave, making it impossible for them to continue living normal lives.
The manors below the mountain have all found new owners. Hillsbrad Foothills, the only human settlement, is on the verge of collapse, a strategically vital location. Ambermill next door has fallen into the hands of the undead of Undercity, Dalaran, which they once relied on, has vanished, and Lake Lordamere has become a transit point for the Forsaken.
Had Marshal Galin not been determined to establish a large camp by the lake, Hillsbrad might have been destroyed in an instant. This was precisely the reason why Stromgarde, Southshore, and the dwarves launched a joint attack.
The human stronghold by the lake was built to halt Undercity's east-west advance.
Hillsbrad is relatively safe for now.
......
The South Sea Town is on high alert regarding Tarrenmir's movements.
The real battlefield is the vast land within Alterac Valley!
The protracted tug-of-war between the Frostwolf Clan and the Stormpike Expedition was intensifying, and the Frostwolf Orcs needed the support of the Forsaken. Zeppelins continuously transported Horde warriors from another continent, Kalimdor, to join the Alterac Valley battle.
The same goes for the Alliance's Stormpike dwarves.
The so-called Stormpike Dwarven expedition, upon encountering an orc attack, immediately formed the Stormpike Expeditionary Force on the spot. They were originally versatile fighters, skilled in both reconnaissance and combat, wielding both pickaxes and muskets.
They can transform into warriors and hunters at any time, and are also skilled at crafting weapons and equipment, excavating caves, paving roads and building bridges. Even when the orcs had the upper hand, they gradually built dwarven fortresses in dangerous places, forcing the orc warriors of the Frostwolf Clan to retreat again and again.
Until they barely each account for half...
Both sides claimed to be defending their homeland. The leader of the Stormpike dwarves, Fandral, believed that there were relics and treasures of the dwarven ancestors here, and that they were protecting the research results.
The Frostwolf Clan had been exiled here for many years to recuperate and rebuild their lives. Having finally settled down, they searched for resources in this harsh land, and naturally, they were unhappy about the arrival of competitors. Moreover, they disliked being disturbed. The old shaman Drek'Thar could hear the earth's lamentations and, like Lorraine, felt the shadow of death looming over them. The orcs refused the dwarves' request to excavate the valley ruins.
After multiple conflicts and losses on both sides, this place became a truly closed battlefield.
The two sides will fight to the death!
......
In fact, neither side were locals; they were all outsiders. The real locals were either dead or exiled, leaving them only able to rob and plunder in the surrounding area, causing trouble in secret. Naturally, they were the syndicate's gang of bandits.
Dwarves are strong fighters and even more adaptable.
The frigid Alterac Valley held no sway over the Stormpike Expedition. The Frostwolf Clan, exiled there for years, were naturally unwilling to relinquish their new home. What, then, was the Alterac Valley, the place where the initial quest for ruins and treasures began?
It doesn't matter anymore!
Both sides were mining, logging, forging weapons and chariots, and deploying griffin troops and wyvern wolf riders...
Even the night elf druids and the old shamans of the Earthen Ring, who also believed in the way of nature and claimed to love peace and abide by harmony, began to compete to see who was recognized by the spirits of nature.
Stormwind is rushing to the aid of the dwarves, and the cavalry and gryphon air support from Southshore must not be interrupted.
Both sides fought for every inch of land, building fortresses on the hilltops, engaging in fierce competition and vying for control.
What began as a mere skirmish between the Frostwolf Clan and the Stormpike Expedition has escalated into a war of honor between the Horde and the Alliance.
The Frostwolf Clan formed a united army, whose main forces consisted of Thrall's mother orcs, the Forsaken support troops from Undercity, as well as tauren and troll warriors, witch doctors, and shamans who had come from afar.
On the Stormpike dwarves' side, they also had the assistance of night elf archers and archdruids from across the ocean. This battle belonged to the dwarves; their defensive line needed to be pushed forward, unless it reached Alterac Valley.
The wetlands were previously indefensible, and once breached, the tribes could easily advance, repeating the history of the Dragonmaw clan's occupation of the dwarven city of Grim Batol, where they had enslaved the red dragons. Ironforge, naturally, would not underestimate the importance of Alterac Valley; the mountaintop fortress and its gateway needed to be connected to ensure the security of Ironforge's rear.
It's strange, considering that the greatest hatred is between humans and the undead...
The real main force fighting back turned out to be the Frostwolf orcs and the Stormpike dwarves...
Everyone else was there to lend a hand, including the Plaguebringer Lorraine, who had rushed to the Frostwolf Great Den base. He found that the people around him were very cold towards him, a sergeant first class...
Everyone was busy sending supplies into the cave...
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