Chapter 137 The Tool Most Needed by Command
Chapter 137 The Tool Most Needed by Command
If we say that the Shenmu mode is like a drone fixed in the sky, it has no other use except for looking around.
The blood mist mode is a big step forward towards the small map in the game.
After entering the blood mist mode, Abes can easily distinguish between enemies and friends, as well as the differences in forces through the representative colors of different targets on the map.
He could see that near the western inner city gate, the troops he led were mixed with a group of red dots.
On the inner city gate and city wall on the east side, Abes could easily see the difference between his own troops and Philip and his men.
Our side is green, while the refugees led by Philip and Adechi are a lighter green.
But this is also very normal. They have not known each other for a long time and can be regarded as comrades and friends. But after all, the battle is still going on and they do not have enough time to open their hearts to each other.
Therefore, the team led by Philip and Adechi has not joined him, so it is natural that their color is different from that of his own troops.
As for leaders and ordinary soldiers, Abes can also easily identify them in blood mist mode.
That's the size of the dot.
The few people on his side who are in command are clearly larger than the others when viewed in the blood mist mode.
If we talk about fighting ability, Abes is undoubtedly the strongest person on his side.
However, Matthew, Wilford and others were able to have the same size as Hirayama, Kurge and others. This was enough to show that the size of the dots did not represent pure combat power, but might be judged based on the rank.
Among the red dots representing hostility, there were some surprising discoveries for Abes.
In the blood mist mode, he was finally able to clearly see the existence of the mage forces on the floating island hovering above the royal capital.
They were currently gathered at the edge of the island, looking down, probably observing and judging the current battle situation.
But the strange thing is that their color is not a hostile red, but some kind of ambiguous orange.
In this orange color, some bright green flashes from time to time.
However, the bright green color was not fixed on certain people. After staring for less than a few seconds, Abes observed that many bright green dots turned orange, and some orange dots turned bright green.
Logically speaking, the Mage Tower belongs to the small kingdom of Wommza, and represents the most stubborn royal party and vested interests. Now that someone is attacking the city, how could they not think of hostility?
In addition, the figure that landed on the east city wall and the wizard who confronted Bing Nagi had an even stranger color.
On the one hand, he was different from the other mages in that he was a staunchly hostile red color, but at the same time, surrounding his representative dot, there was a changing light mist, sometimes rolling lightning, sometimes pitch-black mist.
Apart from the colors of people whose identities are unknown, the vast majority of dots crammed throughout the inner city represent the general public.
Most of them are white and light yellow, and only the ones near the west city wall have a hint of red, making them look pink.
And Abes quickly found an explanation for this in his mind.
These people witnessed them "plundering" property and had some misguided hatred towards them, which was justified.
After confirming the information of the various colors in front of him one by one, Abes was filled with emotion.
It’s not that the Shenmu mode is bad. The top-down perspective provides an extra field of view and can provide a lot more information.
However, some information can often lead to a leap forward in the fantasy world where tactics and battle methods are still in their infancy.
When marching and deploying troops, if you know where the formation is weak, you can launch an attack;
If you find any mistakes in setting up the camp, you can take the opportunity to cause trouble.
The only problem is, this stuff isn't very intuitive.
The blood mist mode perfectly solves this problem.
Those brightly marked dots on the minimap made Abes subconsciously want to drag the mouse to do an f2a.
It’s just a pity that there is no mouse for full immersion in the game.
In this collection that emphasizes rationality, it seems that one cannot directly control others to gather and move through consciousness.
If you want to give command, the transmission of information is extremely important.
In order to achieve the transmission of information, what is the most needed tool for commanders?
The first thing Abes thought of was the intercom.
Abbess was not very clear about the complex issues such as channel selection, signal reception and transmission.
In fact, even after eliminating these difficulties, the microphone and the speaker alone are already a big problem for Abbes.
In the real world, people can transmit sound because the vibration of the input sound signals of different sizes will drive the metal to cut the magnetic lines of force, which can then be converted into electrical signals that also fluctuate in size.
In other words, the core of the walkie-talkie is still electromagnetic induction.
However, when designing the magic blast furnace, Abes had first found iron wire and magnets to test them. But after many experiments, he was surprised to find that there was no such thing as magnetism generating electricity or electricity generating magnetism in this world.
Although the magnet can still point out a fixed direction, and metal can indeed conduct electricity and transfer heat - lightning-type spell attacks often make enemies with metal armor miserable - but the phenomenon of electromagnetic induction has yet to be reproduced by Abes.
Either, the metal is not metal;
Either that or the magnet is not a magnet.
Or neither.
However, Abes didn't think much about it at the time. He thought, it's just a game, why take it so seriously? If he wanted to challenge the real physics knowledge in the game, it would depend on whether the engine can support such detailed design and whether the module has such function.
It was precisely because the electromagnetic reaction could not be reproduced that Abes gave up recommending his motor and generator models to the blacksmiths in Sweetleaf Town, and also gave up the plan of high-temperature resistance heating.
And now, it seems that I have to give up the design of the walkie-talkie for the same reason?
As he was thinking, Abes suddenly slapped his forehead.
What did you use to solve the magic furnace and grenade? Rune set and magic crystal!
This is a fantasy world, why do you keep thinking of such non-magical solutions?
With the Universal Rectifier and Magic Crystal, the future when the effects of magic can be reproduced in the hands of ordinary people is just around the corner.
As long as I can let the mages research and design a rune set that can replicate the communication technique, then wouldn't the first step towards a magic version of the walkie-talkie have been taken?
As Abes thought about this, he strolled leisurely inside the inner city wall.
Perhaps it was because his action of holding open the city gate just now was too scary, and until now no one has taken advantage of Abes's distraction to attack.
After taking a glance at the dot division in blood mist mode, Abes immediately found a route of attack.
Until the magic walkie-talkie is developed, I'm afraid I'll just have to suffer with my loud voice.
"Everyone, gather around me. We will break through to the inner city wall in the east as quickly as possible and join them as soon as possible!"
As the city gate was breached, many troops originally stationed in the palace were leaping out. If they did not reunite quickly, they might not be able to hold on after only dealing with a few catapults on the east side.
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